Tereken | Alignment | Tech | Mana | Defense | Realm | ||||||||
(9th Cent. Anglo-Saxon) | 0 | -1 | 1 | 1 | Tribal | ||||||||
Motivation | National Morale | Battle Tactics | War Rating | Recruiting Rolls | |||||||||
Loot | 1 | A | -1 | 12 | |||||||||
# | Unit Type | Class | Rep | AC | SP | Figs | Cost | Rec Rolls | Total | Fig Source | |||
1 | Hirdmen – Elite | Foot Melee | 5 | 4 | 1 | 4 | 40 | 11, 12 | 40 | ||||
2 | Select Fyrd | Foot Melee | 4 | 4 | 0 | 4 | 32 | 7, 10 | 64 | ||||
5 | Fyrd – UD | Foot Melee | 4 | 2 | -1 | 4 | 20 | 5, 6, 8, 9 | 100 | ||||
2 | Skirmishers | Foot Skirmish | 4 | 2 | -2 | 2 | 8 | 2 – 4 | 16 | ||||
0 | 0 | ||||||||||||
0 | 0 | ||||||||||||
0 | 0 | ||||||||||||
0 | 0 | ||||||||||||
10 | 220 | ||||||||||||
Tereken | Alignment | Army Type | |||||||||||
Twilight | A | ||||||||||||
Unit Type | Class | Weapon | Rep | AC | Move | Rec Rolls | Hardiness | CV | Notes | ||||
Hirdmen | Melee | Various | 5 | 4 | 6 | 11, 12 | 2 | Elite Trained | |||||
Select Fyrd | Melee | Various | 4 | 4 | 6 | 7, 10 | 1 | ||||||
Fyrd | Melee | Various | 4 | 2 | 8 | 5, 6, 8, 9 | 1 | ||||||
Skirmishers | Missle | Various | 4 | 2 | 8 | 2 – 4 | 1 |
The column for figure source is something I have added for my own use as I try to decide what figures to use for each troop type.
Right now I have a box of the IMEX Saxons:
The review on Plastic Soldier Review can be found here. The IMEX and the Emhar are exactly the same, the IMEX can be found for less $.
Thanks again to Ruarigh over at Talomir Tales for responding to my query over at the THW yahoo group. I'm still mulling over the Defense value and terrain implications for both Mirholme and Tereken. The rules state that the Defense value of a country is not just terrain but the ability of the country to conduct guerilla warfare. It is also factored into recruiting rolls. And lastly, the recruiting rolls show seem to be for one off battles and do not fit the formula given in the Campaign rules ie R.R. = # of Provinces + Defense + Tech. I am treating this number as a stockpile of resources, men and political will to start the game. I am also considering the concept of banking unused recruiting rolls.