Showing posts with label campaign. Show all posts
Showing posts with label campaign. Show all posts

Thursday, April 26, 2018

Mapping Progress

Hi All,

Just wanted to share some minor progress I've made in mapping of late.

I think you'll all recall my Mighty Empires campaign.


Monfel is the area I want to map more closely to give more fluff to the Bretonnian army I've been making for the OWAC.

One of the main issues I was having was how to get my head around the scale. Mighty Empires makes things seem pretty big and I thought that maybe each ME tile represented 250 - 300 miles if we think about an army moving approximately 10 mile per day. This makes these territories absolutely huge. The Adventurer Conqueror King system is based around 24 and 6 mile hexes so I was trying to figure out how to glom on to that.


I finally figured it out. Each one of my Mighty Empires hexes would be 96 miles, four 24 mile hexex across. It then dovetails neatly with the ACKS 4 to 1 hex map. Of course they didn't have the hexes oriented the way I wanted, so I had to make the above hex grid after much trial and error.


I had to blow up my original hand drawn map about 400% to get it to roughly fit my new grid. I'm trying out some things , hence the notations, but I think I'll leave the terrain as is and only start adding sub hex features on the next level down.

I intend to use Welsh Pipers guide to help with that some. I used Omni Calculator to help me get my head around the area of a 96 mile across hex. This list of Countries by land area is also helpful in collecting ones thoughts.

Anyway, that's all for now.

Thanks for looking.

Friday, December 23, 2016

Back to the drawing board - Mighty Empires Campaign Map

Hi All,

Sorry for not posting regularly. Life and stuff. As is usual for me this time of year, I realize how lazy I've been the past year and get grouchy about all the projects I've let slip through my fingers. Both hobby and real life.

But anyway, this post is to tell you about the action I'm going to take to fix that.

Mighty Empires

That's right, I said it. Again. I've always had a thing for sweeping campaigns.Of course I've also had very scattered and grandiose ideas about them that ended up falling apart because I couldn't stay focused long enough to work it all out.

Linlandia

So you may recall the campaign I started with my gaming buddy from High School. I still hate the name, but he won the battle that got to pick it, so there it is. We set it up as a way to stay in touch after I went off to college and it ended up fizzling after a year or so. But I have two binders full of stuff for it and you may recall that I found a lot of the letters and paperwork from that campaign.

Maps

I have several maps of the campaign lets see where it all started.


This one was reconstructed from my hand sketched map of our tile placement. I then scanned in my tiles and placed them into a hex grid in GIMP. It was a royal pain in the ass.


Here is the sketch version. I made many copies of this so we could show changes in territory easily.


Lastly, here's the "fancy" hand drawn version I made as a present for my friend and to rekindle interest in the campaign. It didn't really work. But it was fun to make.

Next Steps

I hear you saying "I see what you've done in the past, what are you going to do to actually get this project moving?"

Welsh Piper

Welsh Piper is one of those sites I've found and forgotten about multiple times. It has great resources for hex mapping and a great program for calculating Fantasy populations. So I'm going to be printing out his hex templates and figuring how to scale my map into  his templates.

Scaling

The main problem is what scale are the Mighty Empires tiles. In the original game the time scale is supposed to be one season, and banners move one hex. Years ago I read "The Logistics of Alexander's Army" (I think that was the title) and 10 miles a day march for an army seems stuck in my brain. I think I fudged about a months worth of travelling in one season, so roughly 280 miles. I then dropped that to 250 to make it easier to divide by five, because that's how the Welsh Piper templates are set up. Of course the Welsh Piper mega hexes are 125 miles, so I will figure out if I want to just make my map scale 125 or translate my one hex into two in Welsh Piper.

Hexographer or Hand

The ultimate goal is to create this map in Hexographer, but I've found it difficult to get started or manage the aforementioned scaling issues so I'm going to do it by hand with colored pencils. Oldchool style.

The Plan

I'm going to print out templates and copies of the maps and start hand drawing the new maps over the Christmas break. As I get going I'll fill you in on how it's progressing and ultimately how you can get involved if you want to participate in the ultimate battle of good versus evil.

Thanks to Airborne Grove of Give Em Lead for re-re-kindling the idea for this and Bulldog Lopez of  He of Three Names for reminding me that I can use headings in a post.