Hi All,
I took the pictures yesterday, but then forgot to actually write the post. Terrain fell to the back burner as I frantically tried to finish the Bretonnians. Since coming back from Kublacon and vacation I have only managed to shave some mold lines and sprue connection points of the Newcromunda bulkheads.
Here's some photos.
Somehow my wife hasn't given me an ultimatum to get this thing out of the family room. There is still a lot of work left to be done.
Scraped bulkheads down to the left. Bulkheads and barricades left to go on top.
Lastly, for Father's Day, I bought myself a bag of tree armatures. 21 trees is not enough.
So there you have it. As usual I am very scattered and not putting in time like I should. I need to do what I tell my children to do. A little work every day is better than a ton of work at infrequent intervals. But my parenting style is to hold myself up as an example of how one shouldn't do things.
Happy hobbying.
Wednesday, June 27, 2018
Friday, June 22, 2018
Shadow War: Armageddon - The Return
Hi All,
This is the last battle report from my jaunt to California earlier this Summer. You can read Lasgunpacker's account here.
It was a nifty little scenario designed on the fly by Lasgunpacker. We used our Kill Teams from last year. My heavies were both out with head wounds. I was doing great up until the last two turns, then it all fell apart.
At my insistence, we did the recovery rules wrong. Sorry. It should be that you have to dice to see if you die, stay down or get up. Since we both did the same it came out in the wash.
Here's the report.
We had a great time at Great Escape Games. Tons of table space and loads of terrain to make a nice board. The only thing I'm not sure about is if Lasgunpacker captured all my guys who went down. In the last turn he murdered me. I was lucky in the after battle rolls though and suffered no ill effects.
Thanks for looking. If you have any rules clarifications let me know.
This is the last battle report from my jaunt to California earlier this Summer. You can read Lasgunpacker's account here.
It was a nifty little scenario designed on the fly by Lasgunpacker. We used our Kill Teams from last year. My heavies were both out with head wounds. I was doing great up until the last two turns, then it all fell apart.
At my insistence, we did the recovery rules wrong. Sorry. It should be that you have to dice to see if you die, stay down or get up. Since we both did the same it came out in the wash.
Here's the report.
We had a great time at Great Escape Games. Tons of table space and loads of terrain to make a nice board. The only thing I'm not sure about is if Lasgunpacker captured all my guys who went down. In the last turn he murdered me. I was lucky in the after battle rolls though and suffered no ill effects.
Thanks for looking. If you have any rules clarifications let me know.
Monday, June 18, 2018
Kublacon 2018 - Necromunda: Bright Light, Hive City
Hi All,
In this game we got to use the other half of our gang. All of the short range, non leader types. It ended up being a 4 player game. Tim, Ryder, Trevor and Aidan battled it out on the streets of the upper hive while I randomly moved civilians and robots. The cops I moved a little more purposefully.
Anyway, the gist of the scenario was that a guilder had some data that was worth a kings ransom. Each gang had a hacker to help extract the data and do various hackery things to help reduce alarm levels etc.
Running past civs, shooting and various gang like things would raise the alarm level. Once it got to six bad things would happen.
Here's how it unfolded.
So all the gangs failed. In the post mortem it was discussed that the first half was meant to be more stealthy until the data was retrieved, then all hell would break loose and a mad dash to get out would ensue. Most of the players tried the mad dash to get in.
I also want to take the time to say how great the table was that Mario put together. Lovingly detailed MDF buildings with all kinds of eye candy and nods to cool geeky things. It was a feast for the eye before the figures were even added.
It has really tempted me to buy some more building kits, even though my lizard brain tells me I have to scratch build everything.
Hope you enjoyed the comic. Next up is my game against Lasgunpacker.
Thanks for looking.
In this game we got to use the other half of our gang. All of the short range, non leader types. It ended up being a 4 player game. Tim, Ryder, Trevor and Aidan battled it out on the streets of the upper hive while I randomly moved civilians and robots. The cops I moved a little more purposefully.
Anyway, the gist of the scenario was that a guilder had some data that was worth a kings ransom. Each gang had a hacker to help extract the data and do various hackery things to help reduce alarm levels etc.
Running past civs, shooting and various gang like things would raise the alarm level. Once it got to six bad things would happen.
Here's how it unfolded.
So all the gangs failed. In the post mortem it was discussed that the first half was meant to be more stealthy until the data was retrieved, then all hell would break loose and a mad dash to get out would ensue. Most of the players tried the mad dash to get in.
I also want to take the time to say how great the table was that Mario put together. Lovingly detailed MDF buildings with all kinds of eye candy and nods to cool geeky things. It was a feast for the eye before the figures were even added.
It has really tempted me to buy some more building kits, even though my lizard brain tells me I have to scratch build everything.
Hope you enjoyed the comic. Next up is my game against Lasgunpacker.
Thanks for looking.
Saturday, June 16, 2018
Paint Table Saturday 241 - Necromunda terrain
Hi All,
Not much to report on the actual hobby front. I haven't gotten back into a groove since returning from vacation. So the hobby has fallen on the back burner a tad.
I did manage to get all the Bulkheads, Doors and barricades from the new Necromunda terrain boxes cut off the sprue.
I'm having a little bit of indecision about how to paint them. I kind of want to do rust, but then I've really been wanting to do some verdigris. Maybe I can spot do it on the hatches or something.
I also need to print out some suitable Necromunda posters and come up with some graffiti.
I also finally went to check out Funkatronic Rex. I bought the Sector Imperialis Objectives while I was there. Not a ton of tabletop wargaming space, but the owner seemed nice and it might be a way to meet some people and have some room to set up a game to play with my son.
Junior Olympic State Championships is this weekend. More just to keep in shape for USATF Nationals than planning to go on to JO Regionals. Top 4 qualify, but he hates running at altitude and the Regionals will be in Colorado.
Thanks for looking.
Not much to report on the actual hobby front. I haven't gotten back into a groove since returning from vacation. So the hobby has fallen on the back burner a tad.
I did manage to get all the Bulkheads, Doors and barricades from the new Necromunda terrain boxes cut off the sprue.
I'm having a little bit of indecision about how to paint them. I kind of want to do rust, but then I've really been wanting to do some verdigris. Maybe I can spot do it on the hatches or something.
I also need to print out some suitable Necromunda posters and come up with some graffiti.
I also finally went to check out Funkatronic Rex. I bought the Sector Imperialis Objectives while I was there. Not a ton of tabletop wargaming space, but the owner seemed nice and it might be a way to meet some people and have some room to set up a game to play with my son.
Junior Olympic State Championships is this weekend. More just to keep in shape for USATF Nationals than planning to go on to JO Regionals. Top 4 qualify, but he hates running at altitude and the Regionals will be in Colorado.
Thanks for looking.
Thursday, June 14, 2018
Kublacon 2018 - Axles & Alloys 3000
Hi All,
Next game of the weekend was Axles & Alloys a tweak of a rule set you may already know. It was a blast to play and possibly my son's favorite game of the weekend. No stress about his rolls, just white knuckle driving and screaming "I will see you at the gates of Valhalla! All shiny and Chrome!" Or something like that.
This one is more of just a play by play.
Enjoy.
It appears in my excitement I forgot to number page 4. Oh well.
I'd like to welcome Tim and Don Bailey to the blog. Blogger doesn't seem to show if you guys have a blog. If you do, I'd be happy to link to it. Thanks for following.
I'll probably do a Paint Table Saturday post next and then finish up with the last game of the con and the game I played with Lasgunpacker.
Thanks for looking.
Next game of the weekend was Axles & Alloys a tweak of a rule set you may already know. It was a blast to play and possibly my son's favorite game of the weekend. No stress about his rolls, just white knuckle driving and screaming "I will see you at the gates of Valhalla! All shiny and Chrome!" Or something like that.
This one is more of just a play by play.
Enjoy.
It appears in my excitement I forgot to number page 4. Oh well.
I'd like to welcome Tim and Don Bailey to the blog. Blogger doesn't seem to show if you guys have a blog. If you do, I'd be happy to link to it. Thanks for following.
I'll probably do a Paint Table Saturday post next and then finish up with the last game of the con and the game I played with Lasgunpacker.
Thanks for looking.
Tuesday, June 12, 2018
Kublacon 2018 - Breaking Lances
Hi All,
No comic for this one. The game is so fast paced there isn't really time to take any photos if you're playing. I eked out a one point win in my first match and tied in my second. In the second round I rematched the person I tied and they destroyed me.
Then I got to try the foot combat.
You can see more photos on the Skull & Crown blog here.
Looking forward to the release of this game.
I'd like to welcome Merijn Gelens-Voermans to the blog. Your name seems very familiar and we follow a lot of the same blogs. I'm drawing a blank on your blog right now though.
Thanks for looking everyone.
No comic for this one. The game is so fast paced there isn't really time to take any photos if you're playing. I eked out a one point win in my first match and tied in my second. In the second round I rematched the person I tied and they destroyed me.
Then I got to try the foot combat.
You can see more photos on the Skull & Crown blog here.
Looking forward to the release of this game.
My son played this knight. |
I played this one. |
Thanks for looking everyone.
Sunday, June 10, 2018
Kublacon 2018 - Necromunda: Showdown in the Underhive
Hi All,
This was the big, evening, Necromunda game put on by Clark. As you can see the terrain is fantastic, I really like playing on his table. In all there were eight gangs. Aidan and I actually got to run our own gangs this year. He had the Bone Crushers of House Orlock and I re ran a slightly more legit version of my Genestealer Cult, The Children of the Comet. I still need to work out a better list or play a more legit gang. This list is still a tad wonky.
Anyhow, there was a lot of carnage all along the table, but I was only really able to focus at our end. Each turn we drew cards for activation. I like that mechanic.
On with the comic.
This was the big, evening, Necromunda game put on by Clark. As you can see the terrain is fantastic, I really like playing on his table. In all there were eight gangs. Aidan and I actually got to run our own gangs this year. He had the Bone Crushers of House Orlock and I re ran a slightly more legit version of my Genestealer Cult, The Children of the Comet. I still need to work out a better list or play a more legit gang. This list is still a tad wonky.
Anyhow, there was a lot of carnage all along the table, but I was only really able to focus at our end. Each turn we drew cards for activation. I like that mechanic.
On with the comic.
So there you have it. The boy had to go to bed at 11pm, his mother was firm on that, and I bottled not long after that. So I was done by about 12:30am. The game went on until about 1:30am this time, I heard. Very enjoyable, I feel very lucky that the group has been so inviting to my son and I. It's also nice that they focus on killing each other and mostly leave us alone.
Thanks for looking.
Friday, June 8, 2018
Kublacon 2018 - Mordheim
Hi All,
This one is the game of Mordheim we played, a massive 4 on 4 battle with all the war bands supplied.
I decided to stick with the saturated look for these pictures as well. I'm not sure if it makes them too warm for the grim dark aesthetic of Mordheim. C & C appreciated on that aspect.
Enjoy!
Mordheim is a fun but tough game. I hope my son took the lesson that you can enjoy a game for its memorable moments, not whether you just won or not.
I'd also like to welcome Spevna to the blog. His blog Spevna Studio has some of his great artwork and thoughts on the hobby. I also need to remember to add him to the Combat Burger list.
Thanks for looking.
This one is the game of Mordheim we played, a massive 4 on 4 battle with all the war bands supplied.
I decided to stick with the saturated look for these pictures as well. I'm not sure if it makes them too warm for the grim dark aesthetic of Mordheim. C & C appreciated on that aspect.
Enjoy!
Mordheim is a fun but tough game. I hope my son took the lesson that you can enjoy a game for its memorable moments, not whether you just won or not.
I'd also like to welcome Spevna to the blog. His blog Spevna Studio has some of his great artwork and thoughts on the hobby. I also need to remember to add him to the Combat Burger list.
Thanks for looking.
Wednesday, June 6, 2018
Kublacon 2018 - The Battle of Woodenstadt
Hi All,
This game was with the dapper Mr. Thomas Foss of Skull & Crown. As always a fun game and a feast for the eye with lots of colorful wooden toy soldiers. I really enjoyed the command rolls, except for when I failed them, and the system worked pretty well.
I went for a saturated look on the pictures again to pump up the riot of color. It's a longer comic, as I wanted to keep the table views of formations on the march.
Hope you like it.
(All the names and most of the scenario were explained by Thomas. My names and story are a sad recreation of whatever it was he actually told us.)
Thanks for looking.
This game was with the dapper Mr. Thomas Foss of Skull & Crown. As always a fun game and a feast for the eye with lots of colorful wooden toy soldiers. I really enjoyed the command rolls, except for when I failed them, and the system worked pretty well.
I went for a saturated look on the pictures again to pump up the riot of color. It's a longer comic, as I wanted to keep the table views of formations on the march.
Hope you like it.
(All the names and most of the scenario were explained by Thomas. My names and story are a sad recreation of whatever it was he actually told us.)
Thanks for looking.
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