Last weekend I had the good fortune to attend a small gathering of friends to totally geek out and play old, unsupported, games with a mix of new and oop models. It was glorious.
Because my order of plastic Umber Hulks didn't arrive from Miniature Market I had to play out a variant of my Ambull hunt scenario idea using my pair of Knightmare Games Ambulls.
Please to enjoy! (Remember you can right click on them and read them in Monolith size)
We just used regular Rogue Trader rules and rolled for initiative for the player squads each turn. The Ambulls went last and the random movement from the scatter dice was a little weird but worked out in the end. We agreed that having some civilians in the way would have made it more of a challenge. Next time I should have my Arbites painted up as well.
Before we started we had talked about playing on a 4'x4' table, but somehow ended up on a 6'x4'. One of the challenges of multiplayer, and especially 3 players, is making sure that everyone has an equal chance at the objective.
On a photography note, I spent the weekend playing with my ISO settings and not using flash. So most of these pictures were taken at around 5000, which to me is ridiculously high. I still have to figure out how to balance things, because the pictures were super contrasty and therefore difficult to tweak, even in Lightroom. It also contributed to the softness of the images in the comic. Higher ISO leads to greater noise in the image. So still some work but I know I can get pictures without flash if I have to.
Thanks for looking.